Shadowrun Missions does not condone or accept any forms of real life racism, sexism, bullying, harassment, or abuse for, by, and/or of it’s players or GMs. We want to accept and welcome anyone and everyone to our Missions game tables, but the one type of person we will not welcome is anyone who feels the need to bully someone else because they’re a woman, or gay, or transgendered, or for any other reason.
For our players, if you ever feel threatened in the slightest at one of our tables, tell your Missions GM immediately, or talk to another Agent if there is one on site. Or contact either the CDT Agent Coordinator (firstname.lastname@example.org) or myself (SRMissions@gmail.com) if you don’t feel comfortable talking with the agent on site.
This is a matter we take very seriously, and is something that cannot and will not stand at Shadowrun Missions games. We want every player to feel welcome and safe so that they can have fun.
The near future of implantable technology
Jennifer French is the 2012 Rolex Yachtswoman of the Year, a silver medalist in sailing, and a quadriplegic. She is the first woman to receive the implanted Stand and Transfer system, an experimental device that uses implanted electrodes and an external control device. French injured her spinal cord when snowboarding in 1998, but has since become an advocate for access to neurotechnological therapies, devices, and treatments. She is a co-founder and executive director of Neurotech Network, a non-profit organization focused on education and advocacy. French told her story in her book, On My Feet Again: My Journey Out of the Wheelchair Using Neurotechnology.
Toronto’s Garrison Bespoke has created a discreet and comfortable bullet-proof suit for clients who work in dangerous environments. The entire custom-made suit uses nanotechnology to act as a shield, and it’s 50% lighter than Kevlar.
More Shadowrun esque technology at out fingers
University of Washington researchers have figured out how to implant semitransparent red and blue LED lights in contact lenses, for the purpose of receiving and displaying data in sharp visual images and video. This means wearers will literally be able to watch TV or view photos that are projected directly onto their eyeballs.